Monday, 1 December 2014

Theatre schedule for sdp2


Hello, please post here or email me the theatre schedule for dance and musical theatre as i need to organise their presentations after their shows.

thanks
vanessa

Friday, 28 November 2014

Principles and theories

from this source:

http://www.j6design.com.au/ClientArea/6fundamentalprincipleofdesign


The elements of design

  • LINE - The linear marks made with a pen or brush or the edge created when two shapes meet.
  • SHAPE - A shape is a self contained defined area of geometric (squares and circles), or organic (free formed shapes or natural shapes). A positive shape automatically creates a negative shape.
  • DIRECTION - All lines have direction - Horizontal, Vertical or Oblique. Horizontal suggests calmness, stability and tranquillity. Vertical gives a feeling of balance, formality and alertness. Oblique suggests movement and action
  • SIZE - Size is simply the relationship of the area occupied by one shape to that of another.
  • TEXTURE - Texture is the surface quality of a shape - rough, smooth, soft hard glossy etc.
  • COLOUR - Colour is light reflected off objects. Color has three main characteristics: hue or its name (red, green, blue, etc.), value (how light or dark it is), and intensity (how bright or dull it is).

The principles of design

  1. BALANCE - Balance in design is similar to balance in physics. A large shape close to the center can be balanced by a small shape close to the edge. Balance provides stability and structure to a design. It’s the weight distributed in the design by the placement of your elements.
  2. PROXIMITY - Proximity creates relationship between elements. It provides a focal point. Proximity doesn’t mean that elements have to be placed together, it means they should be visually connected in someway.
  3. ALIGNMENT - Allows us to create order and organisation. Aligning elements allows them to create a visual connection with each other.
  4. REPETITION - Repetition strengthens a design by tying together individual elements. It helps to create association and consistency. Repetition can create rhythm (a feeling of organized movement).
  5. CONTRAST - Contrast is the juxtaposition of opposing elements (opposite colours on the colour wheel, or value light / dark, or direction - horizontal / vertical). Contrast allows us to emphasize or highlight key elements in your design.
  6. SPACE - Space in art refers to the distance or area between, around, above, below, or within elements. Both positive and negative space are important factors to be considered in every design.

Friday, 21 November 2014

Book: The theatre of Robert Wilson



"light is the most important part of theatre. it brings everything together and everything depends on it. from the beginning i was concerned with light, how it reveals objects, how objects change when light changes, how light creates space, how space changes when light changes. light determines what you see and how you see it. if you know how to light, you can make shit look like gold. I paint, I build, I compose. Light is like a magic wand."

Monday, 17 November 2014

Some questions to follow up


Georgie

What is the best way to block movement?
What other things does your blocking do for different people?
What are you hoping to find out?


James

What musical theatre songs/scenes are the Musical Theatre students doing for SDP1?
What is your lighting approach for each scene?
What are you hoping to find out?

Alex

What is the purpose of knowing the time of day in a play like Earnest and the Pale Moon?
Why do we need to know as audience?
What do you want your overall lighting design to do?
What are you hoping to find out?


Tom

What are you hoping your lighting design will do for each music track?
What are you hoping will be the overall experience of the audience?
What are you hoping to find out?


Charlie

What are you finding out about group dynamics from your placement?
What did you disagree with in the Belbin theory?
What are you hoping to find out?

ALL:

Please share some thoughts on at least one reading source.

Suggestion


Might something like this be useful in your initial script analysis?


More script analysis


Please look at this example of a scenic designers script analysis.

https://courses.cit.cornell.edu/thetr364/projects/scriptanalysis.html

some questions particularly relevant to lighting designers in my view:

8. List the pivotal dramatic moments that require visual support and focus.
9. Describe the presentational style, mood, & atmostphere of the play. 
10. Describe the theme/central idea /core conflict of the play.
11. List the items and ideas that you need to research.
12. List questions to ask the director and others on the production team.
13. Write a brief synopsis of play as if you are telling the story to a friend who is not familiar with the play.


Here is another example:

What does a designer look for when analyzing a script?

The first reading should introduce the designer to the story. During the second reading he should look for conceptual images and the dramatic mood and during the third reading he should develop lists of the specific design requirements. Below are a few of the questions which should be able to be answered after reading the play...
  1. What happens in the scene?
  2. Who are involved?
  3. Which character dominates the action?
  4. What is the climax (or crisis)?
  5. What is the setting or location of the scene?
  6. What is the period of the action?
  7. What images (metaphors) are suggested by the script?
  8. What is needed to stage the scene? Entrances and Exits? Set props?
  9. What time of day does the scene take place?
  10. What are the sources of light?
When analyzing the text, the designer first approaches the script as a member of the audience, then as the director and finally as the designer. Typically as the designer reads the text he will underline or high-lite those lines he finds significant as well as make numerous marginal notations.
from http://www3.northern.edu/wild/ScDes/sdanaly.htm

Sunday, 16 November 2014

Script analysis


Here is an example of a lighting designer's script analysis notes

http://www.dkwarfel.com/_shared/uploads/files/1253632126.pdf

it is divided into sections:

locations;
times and conditions;
pre-story:
characters:
synopsis:
questions:
initial lighting ideas:


and another…